Day: 18 April 2020

Making Existing Gamification Designs in Higher Education Effective

Making Existing Gamification Designs in Higher Education Effective Gamification and Education

Welcome. This post begins to explore the potential for existing higher educational mechanisms to be more effective at motivating and engaging. I will compare gamification elements with learning management systems and suggest that these can be more productively harnessed. There have been many lists of game elements created (Sailer et al. 2013). A list of […]